PUBG Battlegrounds Complete Guide & Walkthrough

2026-06-11·Guides

honestly the first thing you need to do in PUBG is fix your settings. i know everyone just jumps straight into a match but the defaults are straight up garbage, sensitivity and graphics especially. if you're not messing with those you're basically donating kills to the lobby and honestly you wont even know why you died half the time.

i've found that copying pro player sens is a trap. don't do it. go into training mode instead, find a wall maybe 20 meters out, and empty a mag into it watching where every bullet lands. if your bullets are climbing too fast bump vertical sensitivity to like 1.2 or 1.3. if you're spraying left and right and can't control it drop your ADS sens.

i run 400 dpi with 55 general sensitivity and ADS all at 1.0. works for me but tbh it took weeks to get comfortable. practice until you can hold a full 30-round spray in a head-sized circle. that's when you're ready.

So graphics settings. here's the rule: max out anything that helps you spot players and drop everything else to very low. anti-aliasing on ultra. view distance medium or high. everything else very low. turn sharpen on.

and for the love of god disable vsync because input lag kills you way more than screen tearing ever will.

keybinds. people sleep on keybinds hard. bind switch fire mode to a mouse side button and canted sight to middle mouse. and here's something most new players don't know: holding ctrl + right click lets you quick-equip loot instead of standing there dragging items one by one like a complete bot. such a small thing but it changes everything early game.

But lets talk about weapons because this is where people get it really wrong. everyone sees a groza and thinks they've won. nah. a fully kitted m416 is way more forgiving and you're gonna land way more shots with it than you ever will with some crate gun you barely know the recoil pattern for. the beryl hits harder if you can control it but tbh most people can't.

the M416 with a vertical grip and compensator and tactical stock turns into a laser at 50 meters. if your aim is clean the beryl outdamages it up close though.

i've honestly had more success with weapons people ignore. shotguns for example. the DBS will drop any player in two shots point blank. the S12K with an extended mag holds 20 shells and you can clear an entire building solo with that thing while people are still trying to figure out where the shots came from. final circle in a city with a DBS beats an AWM ten times out of ten. i'm not even exaggerating.

bolt action snipers are rough in ranked. too many level 3 helmets running around. unless you can consistently hit neck and head shots you're wasting a weapon slot. not sure about this but i think the meta has shifted hard toward DMRs for ranked now.

So maps. they all play completely different. Erangel is the most balanced one, decent for learning, and those open fields in the middle mean you need a vehicle. if final circle lands in a wheat field smoke grenades matter more than bullets. dead serious.

Miramar. it's all about ridgelines. hold the high ground and everyone below you is target practice. downside is you'll spend forever running. no vehicle on miramar is basically a walking simulator and i hate it sometimes but the sniping is unmatched on this map.

Sanhok is fast. like unbelievably fast. you're fighting within 30 seconds of landing basically every match. don't waste time looting.

an ump and level one armor is enough to start pushing. bootcamp and paradise resort are kill zones. you'll get kills there but you'll also die a lot.

Taego has this comeback arena thing which i actually like. if you die early don't quit. win the arena and you're back in. vehicles spawn everywhere on this map too and rotating by car beats sitting and waiting for circle almost every time.

And Deston. lots of vertical stuff with tall buildings and cable cars. changes all your angles. the MP9 on this map comes with a built-in suppressor and it shreds, honestly better than the vector for close quarters.

So here's the thing about DMRs vs snipers across maps. the mini-14 is a god gun on miramar. on sanhok it's worse than a mid smg. different maps reward completely different loadouts. if you're grinding rank stick to erangel and taego, less randomness more room for strategy and you get ambushed way less often.

So landing spots. pick one spot you know well and keep dropping there. random dropping is how you stay hardstuck. some spots i've found that work.

erangel gatka west side has this cluster of three houses. you'll usually get level two gear and a rifle there and vehicle spawns are decent so you can hold the bridge east or rotate west for a short circle path. miramar los leones east warehouse area has enough loot for two people with mountain paths right outside for flanking. taego just hit small compounds instead of cities, spread out and farm, and you'll actually get better loot per person than dropping school or terminal. sanhok kampong outer wooden huts give you safe landing and easy rotation and you rarely get sandwiched there.

And when you're dropping always scan for parachutes. more than three teams going the same spot just pull off to your backup. skipping three minutes of looting won't lose you the game but dying on landing definitely will.

So early game shooting. simple rule. if you're not 90% sure you can kill them instantly don't fire. gunshots broadcast your position to everyone within 200 meters and they all come running like it's christmas morning.

So recoil control. most people practice wrong. start close at 10 to 20 meters then work your way out because 80% of kills happen within 50 meters anyway. those long range duels you're mostly just drawing attention for your teammates.

few things about recoil that actually matter: the first three shots are accurate then the spread gets worse. so at mid range burst fire instead of full auto. crouching reduces spread by about 25% so always crouch before shooting. and a 6x scope zoomed to 3x is the best all around setup for rifles and dmrs.

And movement. don't peek the same angle twice ever. left peek then right peek or crouch then stand. when a car is shooting at you don't run in a straight line, serpentine with jumps, and the driver just has to stay calm.

And close quarters. move first then shoot because hip fire accuracy while moving is better than you think and stopping to aim makes you a free target.

But if you only have time for one thing practice pre-aiming. keep your crosshair where enemies could be: window edges, wall corners, behind trees. someone with good crosshair placement shoots at least 0.3 seconds faster than someone staring at the ground and that gap is literally enough to kill you twice before you even see them.

honestly the most underrated thing in pubg is throwables. new players fill their bags with 200 rounds and 10 bandages. experienced players start with 5 smoke grenades minimum because smokes create cover where there is none and an open field final circle with no smokes is just waiting to die.

cooking grenades. pull the pin with r wait 3 to 4 seconds then throw. they can't react. molotovs are more reliable for blocking paths. when pushing a building toss two in first.

what i actually carry in a level 3 backpack. five smokes bare minimum, more if i'm getting toward the end, two or three frags, one or two molotovs, one flashbang which most people never use but it's incredible for pushing buildings. for meds three or four first aid kits two painkillers and four or five energy drinks. first aid kits over four is a waste of space since you need enough meds for one fight and one reset. what actually keeps you alive are smokes and positioning not bandages.

So next game try giving your bag space to throwables instead of bullets. 240 rounds of 556 is enough for an entire match. three extra smoke grenades beat 100 extra bullets every single time. i didn't believe this either until i forced myself to try it...